The New Economics

Via. Freeconomics Part I – or who is paying for your Free lunch? — broad­stuff and found some­where on slashdot.

“You must be new, welcome to the Internet. Here on the Internet you are required to view any publicly held company as evil and any effort on their part to charge for a service as pure, unadul­ter­ated greed prefer­ably attrib­uted to their CEO or other high-​​ranking exec­utive. Corporations should provide as many possible services for free, regard­less of the time, capital, and human resources required to develop and run those services or products. Any efforts of cor­por­a­tions to charge money in vol­un­tary exchange for their services or products is to be likened to highway robbery, extor­tion, or in the case of par­tic­u­larly large cor­por­a­tions, rape. I hope these guidelines have helped.”

I work closely in part­ner­ship with a music business site, MusicTank, and while those guys might seem like dino­saurs to the 2.0 crowd, there is one key issue that they are acutely aware of that always gets brushed over in the digital world. How do artists get paid? The idea of concert revenues or mer­chandise taking over from direct sales of music is bullshit. People will not buy things they don’t want instead of things they do. The same argu­ments are true of all content pro­du­cers. This stuff, these people, these tracks, articles, pictures, whatever need to be paid for.

There’s so much inventory on the web — so many zillions of pages and zillions of users — that advert­ising isn’t working for pub­lishers any more. So who pays, and how? I don’t really believe any of us know yet.

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9 comments to The New Economics

  • Copyright was never intended to be used to per­se­cute the public. If the public’s enjoy­ment of their culture is contrary to cor­por­a­tions’ repro­duc­tion mono­polies and control over com­mu­nic­a­tions channels, then there’s a wee tadette of a problem.

    Solutions?
    1) Draconian enforce­ment
    2) Non-​​copyright based revenue models
    2a) Advertising
    2b) Promotion (of artist’s other products)
    2c) Sales

    Sales? The fricking most obvious deal between artist and audience one could imagine and you can count the number of people working on enabling mech­an­isms on the fingers of one hand — and some of us aren’t exactly trying to keep our work in this area secret.

    I suspect the problem is that no-​​one believes it is actually possible to sell digital art without copy­right, so any lone devs that dare say it is possible are written off as complete loonies… Hi! :)

  • Hi Ian, you’re sounding a bit like Andrew Keen :)
    Your question ‘How do artists get paid?’ assumes that artists *ought* to be paid, but I’m not so sure this is true in the way that it used to be. Until the Internet, intel­lec­tual property was inex­tric­ably linked to physical formats and the service of pub­lishing physical media and dis­trib­uting content had a value which people were prepared to pay for. Artists rightly received a slice of this in the form of roy­al­ties. But the Internet has reduced the cost of pub­lishing and dis­trib­uting to close to zero, which has wiped out most of the value of the industry, and of course artist’s roy­al­ties with it.
    I would argue that for most artists there has never been a better time to be making music. You can self-​​publish without having to find someone to do it for you, and you can find an audience more easily than ever before. Whist it’s true that few will earn a living from music, the truth is that few people ever did anyway.

  • Ouch — that smarts, Tom! I never thought I would be compared to Keen, though I am pleased to be thought contrarian.

    Extend the argument to writers and designers. Their stuff is on the Internet. So that makes it a free-​​for-​​all? Who’d be a musician/​writer/​designer in that case? Shouldn’t the Guardian sack all its writers and just get some people cutting and pasting from RSS feeds in that case?

    Being a musician or writer or designer is a career, not a hobby. Though if you hippy-​​everything-​​for-​​free types have your way, then that will stop. People who create content, of any kind, need to get paid. Otherwise, they won’t create that content except on a hobbyist basis.

    Do you want your clients to get sites and content knocked-​​up by hobbyists?

    If artists can’t protect their IP, then their pro­fes­sion becomes some­thing they can only do once they’ve finished their day-​​jobs at Tescos. That doesn’t sound like a won­derful future for cre­at­ives to me.

  • The trouble is that just because some­thing has been a career or Supply is now prac­tic­ally lim­it­less so the price is driven right down. This obvi­ously creates a lot of losers and I sym­pathise with anyone whose career has been ruined, but we can’t go back now and so the sooner the music biz adapts to the economic reality and finds new ways to create value, the better. Otherwise it’ll continue to die a slow and painful death.

    Anyway, Seth Godin explains this all a lot better than I:
    http://sethgodin.typepad.com/seths_blog/2008/01/music-lessons.html

  • Arrgh, half of my comment was lost! Let me try again:

    The trouble is that just because some­thing has been a career or pro­fes­sion in the past, it won’t neces­sarily be so in the future. Economics has no notion of ‘ought to be paid’ or ‘deserve to be paid’. There’s just supply and demand.

    In the past, supply was limited because the music biz per­formed the services of fil­tering (to decide what’s good), pub­lishing, pro­moting and dis­trib­uting music in physical formats. This limited supply balanced out demand and the industry cleaned up for years. Good for them.

    Supply is now prac­tic­ally lim­it­less so the price is driven right down. This obvi­ously creates a lot of losers and I sym­pathise with anyone whose career has been ruined, but we can’t go back now and so the sooner the music biz adapts to the economic reality and finds new ways to create value, the better. Otherwise it’ll continue to die a slow and painful death.

    Anyway, Seth Godin explains this all a lot better than I:
    http://sethgodin.typepad.com/seths_blog/2008/01/music-lessons.html

  • Music has the same value. Nothing has changed music’s value.

    Let’s at least let that one fact reassure us that the problem is not creating or adding value (except for pub­lishers who used to add it), but in enabling a musician’s audience to exchange their value of the music, for the musician’s value of their money.

  • I agree Crosbie. Perhaps the problem is that music has been over-​​priced for years because of the friction caused by fil­tering and pub­lishing in physical formats. Now the friction has been removed we’re seeing a big readjustment.

  • I don’t think anyone outside of the big 4 music pub­lishers would contest the idea that music has been over­priced. The trouble is that artists got jackshit then, and nowadays they get jackshit minus the piracy tax. This is a real problem. Over in the games world Iron Lore recently shut up shop despite their creation and con­tri­bu­tion to many great games titles. Many other games developers are switching to console-​​only or console-​​first strategies, because they are copy-​​protected.
    To stand back and say that it’s just the way media is nowadays seems like a poor response. Do you really want that?
    And lastly, while bedroom studios might suit some types of music, try telling that to a classic 4-​​piece guitar and drums combo. They need to find the money for studio time.
    There are lots of poten­tial solu­tions, btw, but they come down to internet tax at the moment. I’m prepared to pay that to support artists. Not doing that is like free-​​riding.

  • Your Internet tax simply goes 99% to the labels, of which ‘jackshit’ will still end up going to their artists.

    And what of those poor artists who, whilst popular, stream their work? They may end up being listened to heavily, but why do they deserve less than a musician whose mp3 files are widely copied?

    There are uncount­able wrongs and dis­ad­vant­ages with a tax.

    Far better for 1% of an artist’s loving audience to pay them directly, and the other 99% of uncaring free riders to get their music for nothing. Zero admin­is­trative overhead. No labels required. No taxation, nor census, or dis­burse­ment required. Let’s not waste anyone’s money here — despite there being queues of cor­por­a­tions pleading for such money to be wasted upon them.

    Further reading:
    http://citp.princeton.edu/symposium/?cat=5
    http://www.freedom-to-tinker.com/?p=1281

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