Second Life or Get-​​A-​​Life?

Richard Maven of e-​​​​consultancy inter­views Catherine Smith, mar­keting director of Linden Lab, the creators of the popular virtual com­munity Second Life. The digital world has hit the head­lines recently because of the number of busi­nesses that have bought a presence in the world, including Sun, Adidas, Volvo, Wells Fargo, Text100 PR, and most recently,

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Text 100 Video on Second Life

The first PR company to start a virtual office in Second Life starts to intro­duce its services. “What would happen if your company built a space where cus­tomers could interact with your brand and products whenever they wanted to”. Companies will be able to “market their products with much more effi­ciency” as a result. Apparently.

Update:

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Virtually Safe

Children’s safety may not always be at peril when they go online. In fact, the latest devel­op­ments are hope­fully a move in the opposite dir­ec­tion. I received news yes­terday about a new attempt to tackle bullying through roleplay in a virtual world. The scheme is being developed by a con­sor­tium of nine European universities.

Professor Ruth Aylett, Professor of Computing

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Crazy like a bubble

Duran Duran are setting up their own island on Second Life. All together, to the tune of Rio: “I’ve seen you on the beach and I’ve seen you on the web”.

Twice the spin

Text 100 PR is to open an office in Second Life. And who said that spin bunnies lacked substance…

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As I guess we all know now, the online world Second Life has a very real-​​​​world co-​​​​existence. Hundreds of people have been able to give up their day job to start shops and services in virtual stores, trading self-​​​​made arte­facts and prop­er­ties for real world cash, though the medium of Linden Dollars. More than 3100

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